Pokemon Crystal Maeson

Pokemon Crystal Maeson

Download Pre-Patched Pokemon Crystal Maeson GBC Rom

  • Creator: Maeson
  • Version: v1.1
  • Hack of: Crystal
  • Updated: February 26, 2021

Pokemon Crystal Maeson, like other hacks by the same author, aims to give a game he’s played a lot a different flair through a variety of changes, so it stays feeling fresh or more interesting to his own specific tastes.

Also, be sure to check out Pokemon Crystal Prodigy

Infiltrate Version 1.1 has been released, bringing with it a slew of improvements as well as the return of elements that were cut for the first public release regarding how Types interact with one another. These have resulted in a large number of changes to Stats, Types, Moves, and other things, which can be found in the updated readme. Corrections were also made to a number of text files that contained errors.

Here’s a quick rundown of some of the changes caused by this hack:

Changing the “balance” of the Pokémon themselves to get away from the “vanilla Pokémon experience.” This includes creating new Type Matchups to equalise Types, assigning different Types to many species, creating new Stat distributions for each evolutionary line and putting them on the same level, streamlining evolution across all species, and more.

To assist with the foregoing, the Pokédex has been updated. It no longer provides the dubious trivia it once did, instead providing a list of Weaknesses and Resistances, as well as the Base Stats of each species, to aid the player.

A Physical/Special split has been added, and many old moves have been replaced with new ones, giving each Type moves with varying Power tiers on both the Physical and Special sides. However, there is no intention of following trends established by newer games with new moves.

There has also been a concerted effort to streamline all aspects of training and RNG. Because DVs/IVs are no longer taken into account when calculating stats, any Pokémon (including Shiny and Female Pokémon) can reach their full potential. Acquiring Stat Experience is now a much less frustrating process, as changes to Vitamins and new Items have been made to make them actually useful this time, and you will need to pay attention and care for your team in this way.

The overall difficulty of the game has significantly increased. The AI has been improved, Levels have been raised (Generation 2 had a rather low Level curve), teams for almost every trainer have been tweaked (which, when combined with previous changes and having to learn new stuff, does indeed increase the challenge), and Pokémon from Trainers do get progressively harder as you progress because, like you, they gain Stat Experience, and after a pokédex, they gain Stat Experience. Badge bonuses and NPC “nerfs” have been removed, among other things.

Another significant aspect of this hack is the massive rework of the Battle Tower. Aside from updating the Pokémon you fight there to reflect the hack’s new changes (as well as adding a lot more variety to the species you find there), a lot of new content has been added. Move Tutors of various types, as well as a reward system similar to Pokémon Stadium, where you can get Special Eggs with Pokémon that know a unique move. This location has grown into much more than it was previously.

Also, be sure to check out Pokemon Crystal Prodigy

There was also new “endgame” content, such as rematches and other features. The Elite Four becomes stronger after defeating Red, and Gym Leaders want to fight again (not the only ones though). A variety of useful Items have been added to the Battle Tower to help with levelling up. Pokegear Rematches also improved significantly over the original.

Changes have also been made to items and item storage. There are a few new Items, such as Fruits that help you strengthen your Pokémon, and Kurt Balls have been significantly changed from the original game.

While there are no plans to add a new storey or region, there are a few new maps here and there, sometimes to bring back things like the Viridian Forest, sometimes to expand certain places that felt short, and sometimes to simply add a few new areas. There were numerous minor additions and changes made throughout the game that are far too numerous to list here.

In many areas, the graphics have undergone significant changes. Pokémon sprites have been cleaned up, improved, or changed (they also have individual icons for each, and Shiny colours have been changed), and the overworld graphics have had some minor changes. Many areas have been tweaked here and there to make them easier to navigate or look at, and the scrolling has also been improved. The game’s colours are less saturated in general, making it easier on the eyes when playing on anything with a back-lit screen. Some menus and other UI elements have also been redesigned to make them more aesthetically pleasing and, hopefully, more visible.

There’s a lot more to the changes, but if you’re curious, there’s a standard “why this is so long” readme included. Indeed, if you have a lot of free time, there are many files with various information to help people adjust to all of these changes!

Also, be sure to check out Pokemon Crystal Prodigy


  • Types, Moves, Pokémon Stats and such have been changed deeply to move away from the conventions of the original games
  • Physical/Special split
  • Fair increase in the overall difficulty
  • Reworked Battle Tower
  • Some “endgame” content was added too, in the form of rematches and other things
  • Some new maps
  • Big changes to the graphics in many areas

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