Download Pre-Patched Pokemon Crystal Ultimate GBC Rom
- Creator: Major Agnostic
- Version: v1.0 + Hotfix
- Hack of: Crystal
- Updated: December 8, 2021
The goal of Pokemon Crystal Ultimate is to be the ultimate Pokemon Crystal experience for fans: same story, same Pokemon, same locations, but the game is more playable, balanced and challenging. Just about everything is viable now due to a thorough revision of moves, learnsets, base stats, and Pokemon availability. The game’s challenge has been increased by revamping the level curve and adding to trainer parties custom moves, DVs and stat experience, as well as providing a greater variety and number of Pokemon to their teams.
You’ve probably heard about my upcoming Pokemon Crystal Ultimate ROM hack! The most recent playable version is v0.8, which includes all of the content up to and including the E4. The goal of this hack is to give fans the ultimate Pokemon Crystal experience, a sort of remaster in which the story, Pokemon, and world remain unchanged, but the game is more playable, balanced, and challenging. There’s also some new content, as well as numerous QoL enhancements ranging from music to sprite work to brand new features and battle system improvements!
Almost everything is now viable due to a thorough revision of moves, typing, learnsets, base stats, and Pokemon availability. The game’s difficulty has been increased by redesigning the level curve and adding custom moves, DVs, and stat experience to trainer parties, as well as increasing the variety and number of Pokemon available to them. The game, on the other hand, is designed to be Nuzlocke-able, so the challenge, while occasionally difficult, is fair.
Locations that were mostly empty in the original game, such as Ilex Forest, Ice Path, and Victory Road (not to mention Kanto), now have extra trainers and items. I’ve also taken some liberties in order to spice up and rebalance gameplay, such as changing the type of a dozen Pokemon, swapping out a few regular-shiny palettes to reflect this, and changing type matchups to balance out Poison and Steel.
Some players may find that some of these changes deviate too far from what they expect from this type of hack, so I created a Classic version of the game that removes most base stat changes, Pokemon typing and type matchup changes, most palette swaps, and will slightly lower the shiny rate in the final release. In the documentation, the ‘Classic’ tag is used to identify the specific differences for that version (see Discord link at the bottom of this post).
Furthermore, with the exception of legendaries and starter/odd egg Pokemon that you did not obtain, all 251 Pokemon can be obtained through normal play, and all Johto Pokemon can be obtained before reaching the Pokemon League. Furthermore, there are numerous quality of life improvements as well as brand new features that improve playability without taking away from the original game’s feel! Following are some screenshots and a list of features.
- Empty locations in the original game such as Ilex Forest, Ice Path and Victory Road now have extra trainers and items
- An effort to spice up and rebalance gameplay, such as type changes to a few Pokemon, a couple of regular-shiny palette swaps to reflect this, and Steel now normally resisting Poison moves
- All 251 Pokemon can be obtained in-game (in the full-release) and all Johto Pokemon can be obtained before reaching the Pokemon League (except for legendaries and the starters that you didn’t choose)
- New music
- Softer night versions for all outdoor themes
- Hold B to run
- An improved move tutor
- A move deleter in Goldenrod
- A new move reminder in Blackthorn
- Badge boost removed
- Reusable TMs
- Trade evolutions now use stones
- Shiny odds have been increased and shinies always have high DVs
- Revised in-game trades
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Major Agnostic, Rangi, Electro, potato, TriAttackDev, TriteHexagon, Stan40, Mmmmmm, Aquacode, Sir Kitten Tavo, Farfetch’d/Ping Pong, Mr. Kanye, jordanar18, No_Honor, Snowy_Zombie, Jason Biggson/Ben&Co